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Xamarin: Xamarin Webinar Featuring Gartner: The Next 20 Million Apps
Xamarin: Xamarin Tech Partner Update: Spotlight on iBeacons
Xamarin: Add Storage to Your Apps with Office 365
Unity Technologies: The So Very Many Games of GDC 2015
Códice Software: .NET Beyond Windows
Xamarin: Android Tips: Immersive Panoramic Google Maps
Frank Krueger: Functional GUI Apps with F# at FRINGE
Jeffrey Stedfast: Code Review: Microsoft's System.Net.Mail Implementation
Xamarin: Exciting Xamarin Announcements from dotnetConf
Unity Technologies: Amsterdam here we come! Call for speakers for Unite Europe 2015
Craig Dunn: Microsoft Band SDK + Xamarin
Xamarin: Microsoft Band SDK Now Available
Unity Technologies: Hey Developers, You?re Awesome
Xamarin: Kick Off Build 2015 with Xamarin!
Frank Krueger: Excited for FRINGE
Mike Bluestein: NGraphics in a Xamarin Sketch
Andrés G. Aragoneses: How do you upgrade your distro? A tale of two workarounds
Unity Technologies: Getting Started in Unity 5.0
Mono Summer of Code: Apply Now for Summer of Code 2015!
Frank Krueger: Introducing NGraphics
Xamarin: The Channel 9 Xamarin Invasion Advances
Brent Schooley: Revisiting the code snack concept
Códice Software: Agile project management with Axosoft
Xamarin: Contest: Win an Apple Watch
Xamarin: Join Xamarin at Virtual dotNetConf 2015
Michael Hutchinson: MonoDevelop.AddinMaker 1.2
Xamarin: Xamarin Test Cloud Provides Same Day Support for iOS 8.2
Xamarin: Like Clockwork, Xamarin Releases Watch Kit Support
Xamarin: Xamarin App Video Spotlight: MusicNotes.com
Unity Technologies: We?re announcing a new secondary education program!
Códice Software: Plastic Gluon is out ? version control for artists
Xamarin: Xamarin Is Coming to a Campus Near You
Xamarin: Android Tips: Faster Maps with Google Maps Lite
Unity Technologies: Unity 5 Launch
Xamarin: Xamarin joins Airwatch, Box and Salesforce in ACE Initiative
Códice Software: JetBrain's IntelliJ 14 Android development
Xamarin: Follow the Rainbow to Xamarin Events!
Mono Summer of Code: Mono Summer of Code 2015!
Códice Software: Bamboo: Automatic merging of Plastic SCM branches
Unity Technologies: Unity at GDC 2015
Xamarin: Give Us the Gist of It Contest Winners!
Xamarin: Join Xamarin for GSMA Mobile World Congress 2015
Unity Technologies: Remastering Republique: The Journey to Unity 5
Códice Software: Using history to better explain branch differences
Unity Technologies: Gorgeous Arch-Viz in Unity 5
Códice Software: How to setup an encrypted server:
Xamarin: Triggers in Xamarin.Forms
Xamarin: Live APAC Webinar: Go Mobile with Xamarin
Códice Software: Web continuous integration with Plastic SCM and Azure
Xamarin: Adding Real-world Context with Estimote Beacons and Stickers
Craig Dunn: Apple Watch Kit round-up
Unity Technologies: Nordic Game Jam 2015
Xamarin: Code Sharing Strategies for iOS & Mac
Unity Technologies: Unity 4.6.3: Metal rendering support and update of IL2CPP for iOS
Xamarin: Xamarin App Video Spotlight: Curse Inc.
Unity Technologies: Working with Physically-Based Shading: a Practical Approach
Códice Software: PlasticDrive ? dynamic readonly workspaces as windows drives
Xamarin: StepCounter Gets in Shape
Unity Technologies: Production workflow improvements
Unity Technologies: Pollen VR: Developing high-end visuals with Unity 5
Unity Technologies: A Love Letter from Unity
Xamarin: Xamarin Contest: Give Us The Gist Of It!
Xamarin: Creating Your First Watch Kit App
Unity Technologies: Testing the Audio Mixer
Unity Technologies: Having fun with the new Mecanim features
Xamarin: Behaviors in Xamarin.Forms
Xamarin: Webinar Recording: What?s New in Xamarin.Forms 1.3
Frank Krueger: Building and Running .NET's CoreCLR on OS X
Xamarin: Show Us Your App Contest Winners!
Unity Technologies: Extending Unity 5 rendering pipeline: Command Buffers
Unity Technologies: The Asset Store and Unity 5
Xamarin: 300 Components and Counting
Xamarin: Join Xamarin at IBM InterConnect 2015
Xamarin: Announcing the Xamarin.Forms Book Second Preview Edition!
Códice Software: Integrating Plastic SCM with Slack
Unity Technologies: Renaming Serialized Fields
Xamarin: Xamarin.Forms Video: Understanding the Basics
Unity Technologies: Showing ads in your game to make money
Códice Software: Install a Plastic server on Raspberry Pi
Xamarin: Video: Brett Favre-Backed Sports App Scores Big with Xamarin
Xamarin: Fall in Love with Xamarin Events Around the World!
Ruben Vermeersch: Surviving winter as a motorsports fan.
Unity Technologies: Unity 4.6.2 iOS 64-bit support
Xamarin: Android Tips: Hello Material Design v7 AppCompat
Xamarin: Unified API Migration Example with the Dutch Spelling App
Xamarin: App Spotlight: Graphium Health
Xamarin: Xamarin MVPs Expand with More Awesome!
Miguel de Icaza: In Defense of the Selfie Stick
Xamarin: Infographic: Build Right, Shift Left
Unity Technologies: Staying ahead with DirectX 12
Códice Software: Plastic meets Docker
Xamarin: Authenticate Xamarin Mobile Apps Using Azure Active Directory
Unity Technologies: AddComponent(string): API Removal in Unity 5.0
Jo Shields: mono-project.com Linux packages, January 2015 edition
Unity Technologies: An introduction to advertising
Craig Dunn: Apple Watch Kit programming with C# (and Xamarin)
Xamarin: Introducing the Xamarin WatchKit Preview
Xamarin: Webinar Recording: Migrating Apps to the Unified API and 64-Bit
Unity Technologies: How Spry Fox harnessed Cloud Build
Unity Technologies: Optimizing Shader Info Loading, or Look at Yer Data!
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