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The voices of Mono
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Unity Technologies: Unity 5 Launch
Xamarin: Xamarin joins Airwatch, Box and Salesforce in ACE Initiative
Códice Software: JetBrain's IntelliJ 14 Android development
Xamarin: Follow the Rainbow to Xamarin Events!
Mono Summer of Code: Mono Summer of Code 2015!
Códice Software: Bamboo: Automatic merging of Plastic SCM branches
Unity Technologies: Unity at GDC 2015
Xamarin: Give Us the Gist of It Contest Winners!
Xamarin: Join Xamarin for GSMA Mobile World Congress 2015
Unity Technologies: Remastering Republique: The Journey to Unity 5
Códice Software: Using history to better explain branch differences
Unity Technologies: Gorgeous Arch-Viz in Unity 5
Códice Software: How to setup an encrypted server:
Xamarin: Triggers in Xamarin.Forms
Xamarin: Live APAC Webinar: Go Mobile with Xamarin
Códice Software: Web continuous integration with Plastic SCM and Azure
Xamarin: Adding Real-world Context with Estimote Beacons and Stickers
Craig Dunn: Apple Watch Kit round-up
Unity Technologies: Nordic Game Jam 2015
Xamarin: Code Sharing Strategies for iOS & Mac
Unity Technologies: Unity 4.6.3: Metal rendering support and update of IL2CPP for iOS
Xamarin: Xamarin App Video Spotlight: Curse Inc.
Unity Technologies: Working with Physically-Based Shading: a Practical Approach
Códice Software: PlasticDrive ? dynamic readonly workspaces as windows drives
Xamarin: StepCounter Gets in Shape
Unity Technologies: Production workflow improvements
Unity Technologies: Pollen VR: Developing high-end visuals with Unity 5
Unity Technologies: A Love Letter from Unity
Xamarin: Xamarin Contest: Give Us The Gist Of It!
Xamarin: Creating Your First Watch Kit App
Unity Technologies: Testing the Audio Mixer
Unity Technologies: Having fun with the new Mecanim features
Xamarin: Behaviors in Xamarin.Forms
Xamarin: Webinar Recording: What?s New in Xamarin.Forms 1.3
Frank Krueger: Building and Running .NET's CoreCLR on OS X
Xamarin: Show Us Your App Contest Winners!
Unity Technologies: Extending Unity 5 rendering pipeline: Command Buffers
Unity Technologies: The Asset Store and Unity 5
Xamarin: 300 Components and Counting
Xamarin: Join Xamarin at IBM InterConnect 2015
Xamarin: Announcing the Xamarin.Forms Book Second Preview Edition!
Códice Software: Integrating Plastic SCM with Slack
Unity Technologies: Renaming Serialized Fields
Xamarin: Xamarin.Forms Video: Understanding the Basics
Unity Technologies: Showing ads in your game to make money
Códice Software: Install a Plastic server on Raspberry Pi
Xamarin: Video: Brett Favre-Backed Sports App Scores Big with Xamarin
Xamarin: Fall in Love with Xamarin Events Around the World!
Ruben Vermeersch: Surviving winter as a motorsports fan.
Unity Technologies: Unity 4.6.2 iOS 64-bit support
Xamarin: Android Tips: Hello Material Design v7 AppCompat
Xamarin: Unified API Migration Example with the Dutch Spelling App
Xamarin: App Spotlight: Graphium Health
Xamarin: Xamarin MVPs Expand with More Awesome!
Miguel de Icaza: In Defense of the Selfie Stick
Xamarin: Infographic: Build Right, Shift Left
Unity Technologies: Staying ahead with DirectX 12
Códice Software: Plastic meets Docker
Xamarin: Authenticate Xamarin Mobile Apps Using Azure Active Directory
Unity Technologies: AddComponent(string): API Removal in Unity 5.0
Jo Shields: mono-project.com Linux packages, January 2015 edition
Unity Technologies: An introduction to advertising
Craig Dunn: Apple Watch Kit programming with C# (and Xamarin)
Xamarin: Introducing the Xamarin WatchKit Preview
Xamarin: Webinar Recording: Migrating Apps to the Unified API and 64-Bit
Unity Technologies: How Spry Fox harnessed Cloud Build
Unity Technologies: Optimizing Shader Info Loading, or Look at Yer Data!
Craig Dunn: Microsoft Band: the end
Xamarin: Contest: Show Us Your App!
Unity Technologies: Global Game Jam 2015
Xamarin: Xamarin Event: TechDays 2015 in Paris
Unity Technologies: Announcing the Unity Analytics Open Beta
Xamarin: New Xamarin Profiler Preview
Xamarin: Major Enhancements to Xamarin.Forms
Unity Technologies: Crossy Road and Unity Ads
Unity Technologies: Celebrating our first Cloud Hack Week
Xamarin: Xamarin.iOS Unified API with 64-bit Support
Jeroen Frijters: IKVM.NET 8.0 Release Candidate 1
Unity Technologies: Curious Case of Slow Texture Importing, and xperf
Xamarin: Xamarin Test Cloud Video Series: Uploading Test Scripts and Viewing Mobile Test Results
Unity Technologies: Starting the Ukrainian Unity User Group
Xamarin: Amazing Community-Built Plugins for Xamarin
Xamarin: Happy 2015 from Xamarin!
Unity Technologies: A Primer on Repeatable Random Numbers
Xamarin: Update on Xamarin.iOS Unified API Release Plans
Unity Technologies: Assembly Updater: Faster API usage detection
Xamarin: Jump Start the New Year with Xamarin!
14 Dec 30
Xamarin: The Top 12 Xamarin Blog Posts of 2014
14 Dec 29
Maurits Rijk: The International Obfuscated Clojure Coding Contest
14 Dec 29
Unity Technologies: Let?s Play Together: Building Games Communities
14 Dec 24
Códice Software: Native Linux GUI ? gtkplastic
14 Dec 23
Unity Technologies: R&D Christmas update
14 Dec 23
Unity Technologies: Calling all VR enthusiasts: target the Oculus Rift with Unity Free
14 Dec 23
Xamarin: Extending Xamarin.Forms with Control Plugins
14 Dec 20
Xamarin: Elegant Circle Images in Xamarin.Forms
14 Dec 18
Xamarin: Holiday Contest: Create a Plugin for Xamarin
14 Dec 18
Xamarin: Webinar Recording: Mobile Enterprise Success with Xamarin and IBM
14 Dec 17
Unity Technologies: Indie while Expecting: The story of Glyph Quest
14 Dec 16
Xamarin: How to Update NuGet Packages for 64-bit
14 Dec 16
Unity Technologies: Unity at the EuroSTAR Software Testing Conference
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